Monday, 11 June 2012

Introduction to SecondLife





Dramatic lighting created on SecondLife, using the principles of additive colour (colour is created by mixing the visible light emitted from differently coloured light sources - here I created a white light using red, blue and green light sources with values close to 255).
Using the render tool in Photoshop, I created white light by casting  red, blue and green lights with 255 values over a black background (additive colour).
After taking a picture of my dramatic lighting, I placed it on a prim that I made on SecondLife. It appears to be a giant mirror where my avatar and prims are reflected on.
After experimenting a bit with SecondLife, I ended up making a few interesting objects. What appears to be a cloud or ice cream, is a pyramidal prim that I twisted and made flexible, so that it bends with the wind. The floating 'apple' house was made by sculpting a sphere, and adding a window texture to it. The larger blue glowing structure in the back was made by repeating prims and adding light to some of the faces.

Using Scratch4SL I made some of the prims magnify in size in a random order, creating an overall  interesting effect on the building.



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